Friday, September 4, 2009
Episode 63 is up
Silly me, I forgot to update the blog earlier this week with the episode posting. I've been swamped with work, weddings and now my weekend at PAX. The Fall should see my schedule calm down a bit.
Saturday, August 22, 2009
Episode 62 is up
A guest! That's right, the 10th Musers are joined by Ryan Hall, Art Director at Oasys Mobile, joins us to talk Art, Games and how he manages the fast paced world of mobile development.
Tuesday, August 11, 2009
Episode 61 is up
The 10th Muse is alive! Returning with a gargantuan episode discussing Patrick's favorite CEO, Mike's definition of a AAA game and Stephan's credit on Fat Princess.
Wednesday, July 15, 2009
Episode 60 is up
Random vs. Predictive... Mike, Stephan and I discuss how games use random vs. predictive play and the challenges in balancing between them.
Wednesday, June 24, 2009
Darksiders
One of our guests and friend of the show game developer John Pearl has a twitter going about development on the Darksiders video game. He's got good links for the curious, so it's definitely worth adding to your rotation.
Thursday, June 18, 2009
'Prototype' Review More Entertaining Than Game
While I typically wouldn't call attention to just any old review, this one I found quite entertaining.
And okay, I admit it, he makes a case for the ol' "Options vs. Challenges" legacy debate. I've got a soft spot for that.
You can read the review here.
And okay, I admit it, he makes a case for the ol' "Options vs. Challenges" legacy debate. I've got a soft spot for that.
You can read the review here.
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